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Jin

40 Game Reviews

7 w/ Responses

Okay I have to report that the scaling requirement to regenerate the pegs broke my left mouse button. Now I have to buy a new mouse. I really don't like features where you're required to spam a mouse button. It forces you to break your mouse or use an auto-clicker which I didn't have.

It was otherwise an alright game. Not a fan of the pixel art, and I wish the shotgun plant had just a tiny bit more range. I didn't notice the difficulty number until the end. Would prefer difficulty to continue scaling so it doesn't become an endless afk grind. The loop is simple enough. The performance is good, given the amount of stuff on screen. Well done.

BluePinGames responds:

Thanks for taking the time to provide so much feedback! While I agree with most of your points, there's one small error. The difficult does get harder as the game progresses. The antz health (including the boss antz) are tied to how many antz you've slain. So it scales more and more difficult forever.

Sorry about the left click, probably should've just had that work with holding mouse down or something.

Edit Aug 19th: Update is live check it out!

This Mykei character is a menace.

I thought there was gonna be a game after the intro cutscene.

MykeiXWolfe responds:

Stay tuned for the next installment!

Well I like the music. It's 3D so that's cool. However I don't see any puzzle so right now you have some lifts and switches and those are just mechanics that aren't working together to form gameplay yet. Nothing much to comment on.

This is fun but without a score chart, there's no motivation to continue past a couple of tries. This game may do well on an app store.

HEAT9 responds:

AFAIK there is no scoreboard API for NG, so unfortunately I cant do much about that...

This game reminds me of the time when I smashed farm animals for a living.

Fun concept with smooth mechanics and controls. Nice touch with the scoreboard. Hope to see more.

whileworking responds:

Hah, you are that animal puncher! This game isn't supposed to encourage smashing any kind of animal... but I'm glad you like it. :)

I did it.

Apart from the skill challenge, everything looks and sounds good. Not the best, but good. I enjoyed this game.

ozdy responds:

Thank you, inspiration is taken from a recent mobile game, not Flash (Rovio's Retry), but the controls in mine are much easier and levels and mechanics are different. Fly Again certainly is a lot less rage-inducing and infinitely less requiring InAppPurchases :)

Good mechanics and level design. Could use more variation with music. I like the animations of spawn/level end, and the way the character respawns.

Upgrades aren't well balanced. Some missions are too grindy. Has some weird bugs.

Very fun. Unbalanced sound volume.

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